War Games in Ft. Condor
If you're the real war-loving kind of
person (war games I mean), then frequently stop by Ft.
Condor to test your strategic skills. The place is constantly
under attack by Shinra forces (until later on in the game, when
you'll be given the chance to drive them away once and for all),
and it's up to you to save the townspeople and the oversized bird
that sits atop it. Well, this guide won't give you any tips and
hints (it's hard to get MY strategies out in words; besides,
it'll be more challenging), but I've composed a list of all the
soldiers you can hire and all the enemies you'll face.
Mobile Units
Fighter
Good at defending
and attacking.
Wins to: NONE
Loses to: NONE
Attacker
Move fast and are
best for expanding the front line.
Wins to: Beast
Loses to: Barbarian
Defender
Sluggish but high
endurance.
Wins to: Barbarian
Loses to: Wyvern
Shooter
Attack from a
distance but low endurance.
Wins to: Wyvern
Loses to: Beast
Repairers
Can heal allies but
low attacking power.
Wins to: NONE
Loses to: Practically everyone
Workers
Can set mines, which
have strong attacking power, but Workers themselves are weak.
Wins to: NONE
Loses to: Practically everyone
Immobile Units
Stoner
Can fire a single
boulder.
Tristoner
Can fire three
boulders simutaneously.
Catapult
Can hurl rocks a
great distance.
Fire
Catapult
Can hurl fire bombs
a great distance.
Enemy Units
Wyvern
Flying types that
can move at high speeds. Stoner and Tristoner are ineffective
towards them.
Wins to: Attacker
Loses to: Shooter
Beast
Monster types that
are sluggish but strong.
Wins to: Shooter
Loses to: Attacker
Barabarian
Human types that can
attack at a distance.
Wins to: Attacker
Loses to: Defender
Commander
Enemy leaders that
are very strong and have high endurances.
Wins to: Practically everyone
Loses to: Practically no one