Spell (Green) Materia
Barrier
(0 AP)
Barrier: protects against melee attacks. 16 MP
(5000 AP)
MBarrier: protects against magical attacks. 24 MP
(15,000 AP)
Reflect: bounces back magic attacks. 30 MP
(30, 000)
Wall: protects against melee and magic attacks. 58 MP
(42,000 AP)
MASTER
Equips Effects:
Strength -01
MagicDef +01
Power -02
Magic +02
MaxHP -05%
MaxMP +05%
Location(s): Rocket
Town
Comet
(0 AP)
Comet: physical damage against one opponent. 70 MP
(12,000 AP)
Comet2: physical damage against multiple enemies. 120 MP
(60,000 MP)
MASTER
Equip Effects:
Strength -01
MagicDef +01
Power -02
Magic +02
MaxHP -05%
MaxMP +05%
Location(s): Forgotten Capital
Contain
(0 AP)
Freeze: ice-based damage; occasionally causes Stop. 82 MP
(5000 AP)
Break: earth-based damage; occasionally causes Petrify. 86 MP
(10,000 AP)
Tornado: wind-based damage; occasionally causes Confusion. 90 MP
(15,000 AP)
Flare: fire-based damage. 100 MP
(60,000 AP)
MASTER
Equip Effects:
Strength -02
MagicDef +02
Power -04
Magic +04
MaxHP -10%
MaxMP +10%
Location(s): Mideel (Buy a Mimett Green from the Chocobo Ranch
and feed it to the white chocobo following the hyperactive kid.
Pet it behind the ears and the materia is yours!)
Destruct
(0 AP)
DeBarrier: removes barriers. 12 MP
(6000 AP)
DeSpel: removes certain status enhancers/ailments.
(10,000 AP)
Death: cuases instant death.
(45,000 AP)
MASTER
Equip Effects:
Strength -01
MagicDef +01
Power -02
Magic +02
MaxHP -05%
MaxMP +05%
Location(s): Ft. Condor, Mideel, thrown at you by Sephiroth in
Shinra Mansion
Earth
(0 AP)
Quake: earth-based damage. 6MP
(6000 AP)
Quake2: earth-based damage. 28 MP
(22,000 AP)
Quake3: earth-based damage. 68 MP
(40,000 AP)
MASTER
Equip Effects:
Power -01
Magic +01
MaxHP -02%
MaxMP +02%
Location(s): Kalm, Junon, Costa del Sol
Exit
(0 AP)
Escape: all alies exit the battle. 16 MP
(10,000 AP)
Remove: removes enemy for duration of battle. 99MP
(30,000 AP)
MASTER
Equip Effects:
Power -01
Magic +01
MaxHP -02%
MaxMP +02%
Location(s): Rocket Town
Fire
(0 AP) Fire:
fire-based damage. 4 MP
(2000 AP)
Fire2: fire-based damage. 22 MP
(18,000 AP)
Fire3: fire-based damage. 55 MP
(35,000 AP)
MASTER
Equip Effects:
Power -01
Magic +01
MaxHP -02%
MaxMP +02%
Location(s): Sector 7, Wall Market, Ft. Condor, Junon, Costa del
Sol, Mideel, Red XIII's initial equip.
FullCure
(0 AP)
NOTHING
(3000 AP)
FullCure: refills all HP. 99 MP
(100,000 AP)
MASTER
Equip Effects:
Strength -02
MagicDef +02
Power -04
Magic +04
MaxHP -10%
MaxMP +10%
Location(s): Back room of item shop in Cosmo Canyon
Gravity
(0 AP) Demi:
reduces HP by 25%. 14MP
(10,000 AP)
Demi2: reduces HP by 50%. 33MP
(20,000 AP)
Demi3: reduces HP by 75%. 48MP
(40,000 AP)
MASTER
Equip Effects:
Power -01
Magic +01
MaxHP -02%
MaxMP +02%
Location(s): Costa del Sol, Mideel, after defeating Gi Nattak
(enemy boss in Cave of Gi, below Cosmo Canyon)
Heal
(0 AP)
Poisona: cures Poison. 3 MP
(1000 AP)
Esuna: relieves all status ailments. 15 MP
(5000 AP)
Resist: prevents ally from contracting any ailments. 120 MP
(6000 AP)
MASTER
Equip Effects:
Power -01
Magic +01
MaxHP -02%
MaxMP +02%
Location(s): Kalm, Junon, Costa del Sol, Gongaga
Ice
(0 AP) Ice:
ice-based damage. 4 MP
(2000 AP)
Ice2: ice-based damge. 22 MP
(18,000 AP)
Ice3: ice-based damage. 55 MP
(35,000 AP)
MASTER
Equip Effects:
Power -01
Magic +01
MaxHP -02%
MaxMP +02%
Location(s): Sector 7, Wall Market, Ft. Condor, Junon, Costa del
Sol, Mideel, Cloud's initial equip.
Lightning
(0 AP) Bolt:
lightning-based damage. 4 MP
(2000 AP)
Bolt2: lightning-based damage. 22 MP
(18,000 AP)
Bolt3: lightning-based damage. 55 MP
(35,000 AP)
MASTER
Equip Effects:
Power -01
Magic +01
MaxHP -02%
MaxMP +02%
Location(s): Sector 7, Wall Market, Ft. Condor, Junon, Costa del
Sol, Mideel, Cloud's initial equip
Mystify
(0 AP)
Confu: causes enemy to randomly attack enemies/allies. 18 MP
(12,000 AP)
Berserk: places enemy in Attack mode. 28 MP
(25,000 AP)
MASTER
Equip Effects:
Power -01
Magic +01
MaxHP -02%
MaxMP +02%
Location(s): Gongaga, Cosmo Canyon
Poison
(0 AP) Bio:
poison-based damage. 8 MP
(5000 AP)
Bio2: poison-based damage. 36 MP
(20,000 AP)
Bio3: poison-based damage. 80 MP
(40,000 AP)
MASTER
Equip Effects:
Power -01
Magic +01
MaxHP +02%
MaxMP -02%
Location(s): Kalm, Junon, Costa del Sol, 68th floor of Shinra
Tower
Restore
(0 AP) Cure:
refills lost HP. 5 MP
(2500 AP)
Cure 2: refills lost HP. 24 MP
(17,000 AP)
Regrowth: gradually fills up HP. 30 MP
(24,000 AP)
Cure3: refills lost HP. 64 MP
(40,000 AP)
MASTER
Equip Effects:
Power -01
Magic +01
MaxHP -02%
MaxMP +02%
Location(s): Sector 7, Wall Market, Ft. Condor, Junon, Costa del
Sol, Mideel, Mako Furnace
Revive
(0 AP) Life:
brings ally back to life with 25% HP.
(45,000 AP)
Life2: brings ally back to life with full HP. 100 MP
(55,000 AP)
MASTER
Equip Effects:
Strength -01
MagicDef +01
Power -02
Magic +02
MaxHP -05%
MaxMP +05%
Location(s): Junon, Costa del Sol
Seal
(0 AP)
Sleepel: prevents enemy from doing anything until attacked or
cured. 8 MP
(10,000 AP)
Silence: prevents enemy from casting spells. 24 MP
(20,000 AP)
MASTER
Equip Effects:
Power -01
Magic +01
MaxHP -02%
MaxMP +02%
Location(s): Junon, Costa del Sol
Shield
(0 AP)
NOTHING
(10,000 AP)
Shield: extreme Defense and MagicDef. 180 MP
(100,000 AP)
MASTER
Equip Effects:
Strength -02
MagicDef +02
Power -04
Magic +04
MaxHP -10%
MaxMP +10%
Location(s): Northern Cave
Time
(0 AP)
Haste: speeds up Time Gauge. 18 MP
(8000 AP)
Slow: slows down Time Gauge. 20 MP
(20,000 AP)
Stop: stops Time Gauge completely. 34 MP
(42,000 AP)
MASTER
Equip Effects:
Strength -01
MagicDef +01
Power -02
Magic +02
MaxHP -05%
MaxMP +05%
Location(s): Gongaga, Rocket Town
Transform
(0 AP) Mini:
shrinks enemy, causing Attack damage to lessen dramatically.
(8000 AP)
Toad: turns enemy into a frog, preventing Magic, Command, and
Summon attacks. 14 MP
(24,000 AP)
MASTER
Equip Effects:
Power -01
Magic +01
MaxHP -02%
MaxMP +02%
Location(s): North Corel, Gongaga, Cosmo Canyon, Mideel, Cait
Sith's initial equip
Ultima
(0 AP)
NOTHING
(5000 AP)
Ultima: extreme physical damage to all opponents. 130 MP
(100,000 AP)
MASTER
Equip Effects:
Strength -02
MagicDef +02
Power -04
Magic +04
MaxHP -10%
MaxMP +10 %
Location(s): North Corel (Save the town from the train later in
the game and the materia is yours for free from a little boy;
mess up, and you'll have to cough up 50,000 gil.)
Master
Magic
Allows you to use
all magic spells with no status changes when equipped.
Location: Take all mastered Spell Materia to the Huge Green
Materia in Cosmo Canyon later in the game. You can also get this
and the other two Master Materia (Command and Summon) from an old man in Kalm (see the section
on the Kalm Traveler).